Thursday, October 31, 2013

Soundwalk on Long Island

A soundwalk in my neighborhood might only mirror the experiences of a few students being that I live on Long Island. Long Island lacks the sounds often associated with the "hustle and bustle" of New York but is unique in that every morning I wake up to the sounds of the tides no matter what time of year, these sounds are the ones most associated with Long Island or the soundmarks. I live on the south shore of Long Island, right across the street from the canals leading into the bay so each morning when I go out for my run I hear the tiny waves as they crash against the dock walls, these are the keynotes or background sounds of my neighborhood. Even exactly a year after Hurricane Sandy the sound signals are not what they used to be. What used to be children shouting and playing in the street or cars honking is now construction and the loud cranking sound of houses being lifted from their foundation. As I walk through my neighborhood, the tiding crashing keynotes are amplified as you go closer to the shore and the construction sound signals are amplified as well since the homes closest to the shore received the most damage. Despite these new sound signals that have dominated the community in the past year, we do not forget to listen to calming keynotes that remind us why we love where we live.

Field Trip to the Museum of the Moving Image


The field trip to the Museum of Moving Image in Astoria, Queens was my first visit to this facility. I had no idea what to expect since most museums I’ve visited only dealt with static displays of art and exhibits. Most of this museum was interactive, even with the stations where there was minimal interaction; our tour guide went in depth on the subject matter at hand to completely describe all scopes of the pieces we were learning about. One of the stations of the museum tour was an automated dialogue replacement (ADR) booth. In this booth, we were shown how in post-production some dialogue would need to be re-recorded. Our tour guide outlined the steps involved with the over-dubbing of the newly recorded dialogue and through that method; an effective recording is produced that enhances the original scene. The scene I picked to overdub was when Eddie Murphy was trying to impress a lady in Coming to America. The tour guide explained how someone would rehearse the lines before actually trying to say them in sync with the clip to try and get it right in the first take. Once the line was rehearsed, the individual would have to be in a specific spot in the booth to make sure the microphone in the room picked up the voice as clear as possible. The tour showed me how changes in technology have changed styles in film. Whether to use props or CGI became an important factor due to advances in technology. I thoroughly enjoyed my visit to the museum, especially the parts that had exhibits on Star Wars and Breaking Bad.

A Soundwalk

Apologies if this is up a bit early, but I figured it'd be better safe than sorry uploading this piece. 

A soundwalk in New York City is completely analogous to any soundwalk anywhere else in the world. Unlike other experiments of this variety, New York has a very rich texture to its sound – an industrial, constantly busy quality that’s multi-layered. Perhaps the busiest area for this kind of excursion is Grand Central Terminal and the surrounding blocks. The shuffle of feet is positively rhythmic – every foot stomp is in near perfect synchronization, as if everyone walks at once. The low hum of the trains, even a block away, is audible beneath your feet. Cars are constantly humming, stuck in gridlock. These keynotes are supplanted in New York constantly by sound signals – new information that comes to the forefront. Such sounds include the flyer and survey crowd, flagging down people in hopes for a picked up pamphlet or a minute of time – they are loud and braggart, drawing attention via shouting. Horns blare from the cars, tired of the perpetual gridlock, hoping their loud distractions open up a path. These sounds are all so meaningful to me – having been born and raised in Brooklyn, and spending most of my life walking in Manhattan, these sounds have become the ambience of my childhood. I wish I could act surprised or tell you about my life being altered by some sound I heard on this walk – but it didn’t happen. All that did happen, though, was the simple magic of walking around the city I was born in, to the sounds that were my childhood lullaby. 

Thursday, October 24, 2013

http://alexmedia160.blogspot.com/

quiz 2 study guide

FILMP/MEDP 160 • FALL 2013
STUDY GUIDE FOR QUIZ 2
LECTURE 5
Part 1 – The Lens
Chapter ten is the companion to the lecture on the lens.
You should 'focus' on the issues raised in the lecture:
how a lens works
focal length and how it affects what you see (in the book the term 'perspective' is used. In
the lecture we referenced 'field of view'.
ideas of simple vs compound lens
idea of fixed vs variable focal length lenses (advantages and disadvantages).
The notion of depth of field or DOF, and how to control it. (this is referenced on pp233
-234 of V&V.)
You do not need to with the material in V&V from the middle of p234 to the end of the
chapter that deals with DOF charts and calculations.
Part 2 – Interviewing
This lecture deals with material that is not covered in the reading.
Some of the topics
Ways to look at what an interview is
Importance of pre-interviewing
Guidelines for interviewing
styles of interviewing
Errol Morris and his “interrotron”
LECTURE 6 Sound Basics
This lecture focuses on the nature of sound, as well as sound recording. It relates to
materials in V&V Chapter 15 and 16.
In Chapter 15 the part of the lecture dealing with the nature of sound is referenced on pp
329 – 333.

concept of sound as a wave phenomenon
frequency - Bass/treble
amplitude (+ other terms)
dynamic range & frequency response or range, human and mechanical
timbre
Sound Measurement:ecibels (dB) as a logarithmic scale
Hertz (Hz) and Kilohertz (kHz)
Sound recording concepts
idea of microphone as 'transducer'
types of microphones and how they work
comparison of dynamic vs condenser mics advantages
lavalier microphone
Microphone pickup (reception) patterns and directional characteristics
Omni-directional
Cardioid
Hypercardioid (directional)
Overmodulation
Windscreen
Shockmount
Boom
This lecture does not reference material in the book on pp333 to 344 that deal with
location recording approaches or types of mixers. The material on Digital Sound Recording
on pp337-339 is important for you to grasp, but it references material in lecture 7 (see
below). The section on microphones on pp345- 350 is also directly relevant to this lecture.
There was also specific information about the Zoom recorder, so check your notes
on the recorder and record levels for digital audio.
This lecture and the sound recording demo reference Chapter 16 of V&V. We are working
digitally so don't concern yourself with the discussion of analog record levels on pp353-356.
Do take a look at the discussion of mic technique on pp357-362.
LEC 07 SOUND DESIGN
Sound as constructed environment
relationship of sound and image as “non-natural”
Categories of sound in a film soundtrack
Dialogue (Speech)
Music
Sound Effects (SFX) (Noise)
Diegetic vs non-diegetic sound as applied to the three categories
Types of speech
Dialogue
monologue
Voice Over (VO/narration)
Role of sound design in the film
ambience/room toneound “elements” and where they come from
foley studio
This part of the lecture is referenced in V&V Chapter 21 from pp471-483. The material on
484-486 is not relevant, but the last section “Sound Design Strategies” on pp487-490 is.
The second part of the lecture dealt with Digital Audio.
Layering audio and laying out Audio elements in tracks
Dialog
SFX
Music
Voice Over / Narration
Ambience
Digital audio concepts
Sampling
Sample rates
Compression
Digital Audio File types (.wav, .aiff as uncompressed and .mp3 as compressed)
Audio filtering
Equalization (EQ)
The reading material on Digital Sound Recording is in V&V on pp337-339. You can look at
chapter 23 on Sound Editing in V&V but you will not be held responsible for concepts other
than the ones dealt with in the lecture.

quiz 2 study guide

FILMP/MEDP 160 • FALL 2013
STUDY GUIDE FOR QUIZ 2
LECTURE 5
Part 1 – The Lens
Chapter ten is the companion to the lecture on the lens.
You should 'focus' on the issues raised in the lecture:
how a lens works
focal length and how it affects what you see (in the book the term 'perspective' is used. In
the lecture we referenced 'field of view'.
ideas of simple vs compound lens
idea of fixed vs variable focal length lenses (advantages and disadvantages).
The notion of depth of field or DOF, and how to control it. (this is referenced on pp233
-234 of V&V.)
You do not need to with the material in V&V from the middle of p234 to the end of the
chapter that deals with DOF charts and calculations.
Part 2 – Interviewing
This lecture deals with material that is not covered in the reading.
Some of the topics
Ways to look at what an interview is
Importance of pre-interviewing
Guidelines for interviewing
styles of interviewing
Errol Morris and his “interrotron”
LECTURE 6 Sound Basics
This lecture focuses on the nature of sound, as well as sound recording. It relates to
materials in V&V Chapter 15 and 16.
In Chapter 15 the part of the lecture dealing with the nature of sound is referenced on pp
329 – 333.

concept of sound as a wave phenomenon
frequency - Bass/treble
amplitude (+ other terms)
dynamic range & frequency response or range, human and mechanical
timbre
Sound Measurement:ecibels (dB) as a logarithmic scale
Hertz (Hz) and Kilohertz (kHz)
Sound recording concepts
idea of microphone as 'transducer'
types of microphones and how they work
comparison of dynamic vs condenser mics advantages
lavalier microphone
Microphone pickup (reception) patterns and directional characteristics
Omni-directional
Cardioid
Hypercardioid (directional)
Overmodulation
Windscreen
Shockmount
Boom
This lecture does not reference material in the book on pp333 to 344 that deal with
location recording approaches or types of mixers. The material on Digital Sound Recording
on pp337-339 is important for you to grasp, but it references material in lecture 7 (see
below). The section on microphones on pp345- 350 is also directly relevant to this lecture.
There was also specific information about the Zoom recorder, so check your notes
on the recorder and record levels for digital audio.
This lecture and the sound recording demo reference Chapter 16 of V&V. We are working
digitally so don't concern yourself with the discussion of analog record levels on pp353-356.
Do take a look at the discussion of mic technique on pp357-362.
LEC 07 SOUND DESIGN
Sound as constructed environment
relationship of sound and image as “non-natural”
Categories of sound in a film soundtrack
Dialogue (Speech)
Music
Sound Effects (SFX) (Noise)
Diegetic vs non-diegetic sound as applied to the three categories
Types of speech
Dialogue
monologue
Voice Over (VO/narration)
Role of sound design in the film
ambience/room toneound “elements” and where they come from
foley studio
This part of the lecture is referenced in V&V Chapter 21 from pp471-483. The material on
484-486 is not relevant, but the last section “Sound Design Strategies” on pp487-490 is.
The second part of the lecture dealt with Digital Audio.
Layering audio and laying out Audio elements in tracks
Dialog
SFX
Music
Voice Over / Narration
Ambience
Digital audio concepts
Sampling
Sample rates
Compression
Digital Audio File types (.wav, .aiff as uncompressed and .mp3 as compressed)
Audio filtering
Equalization (EQ)
The reading material on Digital Sound Recording is in V&V on pp337-339. You can look at
chapter 23 on Sound Editing in V&V but you will not be held responsible for concepts other
than the ones dealt with in the lecture.

Tuesday, October 22, 2013

'Artist Statement'

I always had a hard time defining myself as an artist. Since the dawn of my existence, I was drawn to the arts. As a mischievous kid I befriended a pair of my mom's zigzag scissors and ran about my parents' bungalow altering anything I pleased – one time my poor sister's hair was the target of my experiment and later our maid's toddler son would also become one of my victims. In retrospect, I think that my mission was to alter the mundane into something with a little more edge, darkness, and pizazz. When I grew a bit older, I began transforming the Mattel collection my dad had imported to me — myriad Barbie dolls, even a Skipper doll but no Ken doll. I recall dressing and undressing my dolls a million times and more. One day, frustrated with my subpar collection of female dolls, I decided to transform my Skipper doll into a boy. I chopped off all of her hair which followed a delicate session of lighter flame caressing what was left of her hair. I went as far as to sand down her plastic breasts against my abrasive cement window pane until her enlarged breasts diminished and gave her a boy-like, flat-chested appearance. My mom was always into sewing. She always tailored clothes for everyone she knew and at my request she'd make my dearest plastic friends the costumes of my desire. She made boy Skipper an outfit appropriate for her new identity and I was nothing less than a happy girl. As I grew older, my interests became scattered and my nature took a rather depraved turn which introduced innumerable phases into my pre-adolescent and adolescent life. Yet, in retrospect, I find that my admiration for the arts, photography, music, and writing has been an ubiquitous force that has shadowed me through all of my experiences. This was my window into redefining ennui-laden realities of the world by instilling the edge, darkness, and pizazz that I invariably longed for every step of the way. Even-though this was understood, I always suffered from a severe case of the “inferiority complex.” I never considered myself to be good enough in the arts to consider myself an “artist.” I was never “good enough” in photography to be a photographer. I was never prose savvy enough to consider myself a writer. This is what I felt. But I came to a realization recently amid the chaos that is my life. I can now aver that gaining the title of an artist isn't comprised of one's talents but rather one's lifestyle. I have been an artist, a photographer, and a writer all my life. Everything I do and everything I say and everything that I imbibe shrieks my identity as an artist.

Friday, October 18, 2013

I forgot about the artist statement...

Oops! Sorry...

Jenna Danneberger Artist Statement

I like layers and texture. This is how I've always painted, building up textures and painting on top of paintings. Bright colors and big canvases. Each piece may have several paintings hidden underneath, stories rewritten over and over again. They may not all be seen but the depth and richness of each piece comes through.
This is how I will approach film making, or any art for that matter, I want to take my time with each project. Layering and layering, interlacing stories and building a richness and a depth. I want to show texture and grit.
One of my paintings:
As for film, my focus is documentary. I am really inspired by the work of Errol Morris, Albert and David Maysles, and Werner Herzog. I like the narrative elements they use and the build up of characters. I want to make films that allow people to really open up and show their true colors.

Define A Space - Ethan Kaplan

Ethan Kaplan-Defining a space from MicheleKaplan on Vimeo.

Define a Space



Defining a Space - "The Art Room"

defining a space

http://youtu.be/vXcALet4HgQ

The Space

Hallway Corner: Thomas Hunter Hall

https://vimeo.com/76717092

Define A Space

Hunter's American Horror Story

Assignment One: The Auditorium



                                   Define a Space: Hunter College Auditorium






Friday, October 11, 2013

Auditorium

http://www.youtube.com/watch?v=KmFPrNCS6jM&feature=youtu.be

Defining A Space: "BOOKS!"

"BOOKS!"
"READ!"
"STUDY!"
"DEWEY!"

http://www.youtube.com/watch?v=9Cn4O98Rj58&feature=share&list=UUR19JvE6J7Lo6kHjse3vQtA

Defining a Space

http://youtu.be/f3JPHdP_P6U

Defining a Space: The Auditorium

Defining a Space: The Auditorium

http://www.youtube.com/watch?v=WArZRDLPwMQ&feature=youtu.be

Define A Space

http://youtu.be/-OMhuMIsUzY

Defining A Space: Subway

http://youtu.be/gHDEQel3a_M

Andrew Rappo - Defining a Space

Andrew Rappo Defining a space: Science Time!!!!

Hasan Erdal - Define a Space

http://www.youtube.com/watch?v=y0zLZXKABmA&feature=youtu.be

Galileo: Water Under the Bridge (Short Film)

Water Under the Bridge from Gal Nachshon on Vimeo.

Galileo: Creative Statement. September 1st, 2013.

Galileo: Creative Statement. September 1st, 2013.: The Terror Generation They are waiting for something, all the while chasing something, something, and nobody knows what THAT some...

Isolate: Defining A Space by Gerard McAuliffe


This piece is entitled, "Isolate." It focuses on the interweaving and separation of technology and social lives. 



Face of a Killer

An Art Trip

https://vimeo.com/76718412

Caffeination by Sarah Sarway



http://www.youtube.com/watch?v=xhUCoPyImfM&feature=youtu.be

Defining a Space - Chemistry Labs - Alexandra David

Defining a Space Project
I featured the Chemistry Labs in Hunter North



-Alexandra David

Sara'a Artist Statement

My work attempts to convey social and political ideas and information in a way that the reader can connect with. In an age of such fast paced media, where there are so many competing sources of information, it can be difficult for the public to actually digest and process what they are taking in. I hope that through narrative journalism I can help give meaning to the world around us.
            Stories are not merely fiction. Story telling can be used to convey facts as well. Human beings think and live in their own stories, we all have our own personal narratives of our lives. This connection with narratives gives stories a power. A well told story allows us to do more than read and take in information; it gives us a way to understand and process facts. I want to put the news of every day events into context painting a meaningful bigger picture. I hope that through a sort of narrative journalism I can do this, that I can make facts meaningful to the human mind. 

Saturday, October 5, 2013

Rocky's Artist Statement


Considering a Graphic Design as major was the first step I took a few years ago when I used to live in Mexico. I was never very good at drawing but it was not bad, I just needed practice, time and patience to achieve that picture, drawing or idea that was in my mind. Sometimes I have so many ideas about what I would like to create, and others time where my mind is blank. I learned from the old school, where I had to capture an idea on paper, then after several sketches or drafts, the digitalization begins. Two semesters I was doing that, now here in a different country I want to use those techniques I learned such as painting in watercolor, oil, pencil, chalk and so on, to become a graphic designer, and finally get more involved with the technology we got for the creation and distribution of media.

I would like to be involved in television or film productions. Being part of something that will never go away, advertising and any kind of media. As long as there are consumers and viewers out there media will be alive. To learn even more how to get into the mind of consumers, and what they want or seek.

I have been always interested in media and advertising, and always seeing everything around me like a big poster or flyer, a movie scene when someone is arguing or holding hands and a music video when I run into musicians in the subway. 

Friday, October 4, 2013

Crae's Artist Statement

     My appreciation for art came early. My understanding came later. I always knew I had a creative ability however I never knew how to express it. I gravitated towards film and media creation as a way of expressing the thoughts and ideas in my head. Creativity was something that I was always encouraged to explore but never knew how to fully embrace it.I
     I want to tell as many stories and ideas as seen through my eyes. I want to tell my story without actually telling it but rather through interpreting others people's experiences. I've worked on a few projects dealing with film and digital images before and everytime I sucessfully finish a project I get a feeling of satisfaction. My goal is to have a body of work that I can be proud of. That reflects the thoughts and ideas in my head that I was never able to express.

Artist Statement

The Statement of the Artist



      Hi, My name is Andrew Rappo and as an artist I bring to life the scintillating conceptions that are fabricated in my mind and transfer them to a Digital Medium on the Web, though honestly I just make funny videos on the Internet. Growing up I was an odd child, never really fit in, but like must characters with this beginning I learned to make people laugh and soon fell in love with it. I later learned about skits, puns and all manner of comedic devices and situations and kept wanting to learn more and more. All my life I’ve enjoyed comedy and respected those who made a career out of it and hope to make it mine as well. With the Internet as my medium I hope to share my brand of humor and make people laugh because everyone can use a good chuckle. Through my videos I hope to gain credibility and experience and go on to do comedy writing from SNL and/or acting on a show. I hope that when you watch one of my videos you laugh and pass it on to a friend and spread the joy I hope to make with my videos.

Artist Statement - Peter

I think that each time a maker makes or a critic critiques they must adopt an arbitrary set of rules to follow and break and I think it is often a different set of rules that must be adopted and I think any attempt to enshrine these rules beyond their temporary adoption is folly.


My rules for the time being:

Fuck punctuation

Traditionally, the photographer worships photographing, the painter painting, the writer writing... But they're wrong. It's not mastery of the medium. If you want the rawest, most emotionally present, most earnest expression you can manage, you abandon your subject and you abandon your medium. You approach it as a beginner, when all you can do is try. Because your subject and your medium are studied and prepared and and trained whether you intend it or not. This is a lesson of modernism. 

Unfortunately, this is also a trick you can only use a limited number of times, as there are only so many things you will find yourself sufficiently creative with. There's an unlimited number of things, but only a limited amount of you. 


That is not to say that earnest expression is the only means of producing art of value. Or that art necessarily has value. Or that it doesn't.
...To be honest, I often find myself wondering whether I've said anything at all.

Artist Statement

Creating art stems from the artists questions. No matter the medium an artist is always poising a question to their audience. The artist then attempts to answer that question through their art. Regardless of what the artist may have felt, their answer becomes irrelevant when the audience is confronted by the same question. Every individual will have a different answer about what they think an artist meant when creating a certain piece, but the truth is they're attempts at explaining the artists intentions are their own perception of that piece. Essentially, making and appreciating art is a subjective experience.

Using the visual medium I will construct realities to attempt to answer some of life's questions, mysteries, and perspectives. By forcing an audience into a certain perspective you can manipulate how they perceive a certain character or place. I plan to take more control over the perception of my art. I want my audience to feel what I felt when I made my art. Using visual ques paired with video manipulation I will take control back as an artist.

Artist Statement



At first, an artist statement seemed like an abstract thought since I had never considered myself an artist. I than began to in vision what kind of work I would do if I were an artist and the kinds of things I would want to create. I have a passion for film and television that stems from not only the enjoyment it brings me but also from my admiration for all those involved in all of its creative elements. I cannot fathom the amount of talent and creativity it takes to create some of my favorite shows and films. It is my love for film and television that is my inspiration for having a career in the entertainment industry, specifically in protecting the creative works of others. Although protecting creative works of others is an issue I am passionate about, I truly believe that great art is art that has been influenced by what has preceded it and in the process has been altered and recreated. That is why using the law to properly do so is so important to me. Picasso once said, “good artists copy, great artists steal” and this has been seen in all different art forms. When you apply it to video, the possibilities are endless. Each bit of television and film that I watch greatly influences me, therefore for my work I would like to take episodes of a television shows, or clips from films and edit it so that only a few words are left to create a new message and new meaning. By “stealing” these bits of television shows and films I can both emphasize my admiration for these works as well as create something of my own.

Cassia's Artist Statement




The work that I present explores many facets and forms of art that integrate audio, visuals, and writing content in order to pose questions and inform viewers- about popular and unconventional social and cultural awareness. Through the exploration and observation of ever-changing and recycled dominant cultural norms, taboos, and subcultures existing in the world of music, fashion, literature, travel, lifestyle, and art, I seek to provide viewers with a channel into an arena where they can gain knowledge of trends in our society from past to present, and from underground to conventional. Many of the dilemmas that have plagued our world are rooted in selfishness, inconsideration, and misunderstanding of things that surround us as well as what we are unfamiliar with.  
My work strives to bridge a gap amongst the various forms of expression and lifestyles that influence our world, and explore their differences as well as their connectivity.   
The content that will serve this purpose will encompass writings, still and interactive visuals, and audio, that will juxtapose organic creation with already existing expression. Major influences of my work include individuals who have reached iconic status through the ages and have shaped and impacted international culture through academia and the arts such as Bob Marley and Angela Davis. My interests are also very submersed in underground sub cultures of the arts, music, and fashion, such as graffiti and street art from the likes of Mr. Brainwash and Fafi, independent music artists and sub-genres such as Horrorcore Hip-Hop, and independent culture creators like Street Etiquette. My work intends to have no boundaries in terms of content and subject matter at hand. It serves to document and display various corners of human expression and engage viewers by bringing them to the forefront of our consciousness.

Free Music sites for film (just credit them):





http://www.jimmyg.us/ (free sign up)


SFX, atmospheric/ambience stuff:

www.Freesound.org (free sign up)

Artist Statement - Alexandra David


       Ever since I was little I wish a machine existed where I could wear a helmet and it would translate my thoughts and visions for me into media like movies and pictures that I still have little skill yet to draw. Unfortunately this machine probably won't come into existance until the next century, but the computer makes a wonderful subsitute.

       Like an inverted universe fitted in a cyber space, I've spent the majority of my adolescence, exploring the world within computers, from the net to various art and media programs such as photoshop, game maker, blender, sculptypaint and movie maker. Over these years my computer was much like my space ship and the internet was the frontier I explored (and even fought malicious E.T.'s like spyware), to discover the plethora of programs that I could grow comfortable with making art with.

       I don't exactly consider myself an artist, but someone like the millions of other individuals on the internet; who is constantly seeking ways to express themselves through various mediums. Maybe thats what an artist is, but I guess it will take much more experience until I feel comfortable with what I produce to the point where I can consider myself an artist.

       -by Alexandra David

Artist statement

In a world so crowded and connected, how does someone stand out? How can individuality thrive when the culture in our society dictates to act a certain way? I think just having an attitude of wanting to make a change or wanting to work on something in your own way is a path that could lead to truly unique journeys. I may not know what I want to make of my life yet, but I do like the learning process that comes with this doubt. The connections of the world that are available now only push further the amount of knowledge to take in. My name is John Gutierrez, and I want to learn how to present my ideas and views in as many ways possible.

I was born and raised in Queens, New York. When I graduated high school, I enlisted in the US Navy as an electrician and spent 4 years on the USS George H W Bush, an aircraft carrier homeported in Norfolk, Virginia. My reason for military service was to earn a college opportunity so I could go to college with help from the government, but I sometimes go back to Virginia as a reservist to do my old job.

When I applied to Hunter College, I was planning on being a Computer Science major. After realizing that the Calculus I had to take was easier than the computer programming involved in that major, I switched concentrations and decided try Media. The choices that this department offers seem broad which gives me more opportunities to see if one particular field would be my niche.

Most of the little experience I have with handling media either comes from me messing around on a computer with Photoshop to post something I find amusing online, and one digital photography class I took when I was a senior in high school. It was one of the few classes I enjoyed,

Keywords: Music, aesthetics, guitar, vintage, graphics, animation, classic, design

My Artist Statement


I love film because you can create whatever your imagination can make up, and the result of your imagination is art. Art is supposed to open your mind, make you think outside of the box and give you the artists perspective to certain things, whether it be a political, social, or cultural issue. My goal is to give you a different perspective on the issues of the modern world.
Being a hardcore gamer, I have seen crazy designs that will influence my work. Video games have gotten more intricate and elegant in their designs, their graphics crisper and more detailed. The amount of work being put in to the making of video games is the same amount that I put into my work. Dedication and determination is what my swimming coach taught me and something I seasoned over the years. You want something, you have to put in the work. That is my philosophy and I put that into my everyday life.

Artist Statement


Love. I love everything and everything fascinates me, why should there be a limit? Luckily there are no limits of mediums through which I can express myself. Clothes are an expression of self and ideas just as much as writing. Dance and photography can convey emotion and so can a film. I indulge in all aspects of expression.

In the abyss of the things I love. The past floats on top. The time before me. So I tend to be drawn to anything nostalgic. Whatever is present today builds on the past, so it is something important to appreciate. Indian culture captivates and surprises me even though I've been a part of it my whole life. It runs far back into history, and so much of it still survives despite progression and westernization. Bollywood movies. Colorful Sarees. Music. Urdu Poetry. Classical dance. The changing of languages every few kilometers. Cuisine. Architecture. Busy streets. Traditions. All snapshots of my culture. Appreciation of life and other cultures started with appreciating my own.

Art is enjoyment therefore I enjoy life. 

Artist Statement

If by manipulating images, producing something in my own reality or perhaps my own fantastical world, and have that be called media, and have the title of “Media Maker”, I suppose I could call myself an artist. I yearn for the pieces that I generate, to be a reflection of my self.  I want the media examples and videos that I produce, to be a canvas of creativity, wonder, and mystery. I love exposing the sensual dark but explicit nature of our society, and revealing those aspects in film, will be my motivation. I can recall watching vintage footage and montages and being utterly fascinated by them. The lighting, the script, the character analysis, are all great components of film, but the creativity is what I desire most. I want for those who view my work to feel the imaginative process even though they might not necessarily understand what my intentions were. Media offers such a level of freedom to those who not only produce it but also observe it. I clearly want to enlighten people with the intricacies of my work, but I do not want my productions to be perceived as pretentious and repetitive. My media will offer other interpretations of what is aesthetically pleasing and acceptable, by still maintaining the subject or subjects integrity. As a media maker, I will tell my story.

Artist Statement

Our ever expanding environment is the perfect platform for which to embrace the plethora of ideas and boundless knowledge the human experience provide us. With my aspiration to make aesthetically pleasing work, blending multimedia drives me to create, destroy, then reconstruct something meaningful through design, film, written word, and music.

I want to supply and present my audience with broad ideals and in result, manifesting their own. With a background in journalism, film, scribble art, radio production, and overall media studies, I strive to fuse an investigative nature with creative expressionism portrayed through the cinematic lens. To expose the world’s vulnerable mind and emotions to ultimately to speak on behalf of and define our generation. Together, through mixed media, we can find ourselves.

Artist Statement

As a student who is pursuing a career in journalism, photography has morphed from a hobby into a vital tool for journalism. With the field of journalism rapidly changing, many journalists are expected to become more than just news hunters and writers. In addition to writing and reporting skills, knowledge in photography, video production and graphic design are a must for the modern journalist.  
With a press of a button you can freeze, preserve, or capture, whichever you prefer, a moment in time. Without the use of words, the camera can produce a story or create a story that is not aligned with the photo's original context. In high school, I picked up analog photography and 35 mm film as a hobby, with no understanding of photography, teaching myself the ins and outs of the camera. Much like photography, the art of video and filmmaking can take storytelling even further.

As I progressed through my studies at Hunter College, I had been exposed to projects and other popular mediums.  One of those many mediums is video.  When I first had entered photography, I wouldn’t have imagined myself working with video.  What attracted me to the medium was the additional elements that are present, such as sound, and cinematography.  With this medium, I have much more control of how a story is told and delivered.  While words can be weaved into a story, they can only go so far, in terms of story telling.  Visuals for written pieces mostly rely on the readers, and how much they take away from the piece.  As a journalist, I believe that no matter the story, there is always a story to tell, and with the addition of video production, I have greater means of conveying these stories.

Thursday, October 3, 2013

Artist Statement

As a graphic artist, having graduating from NYCCT with an Associates Degree, I love to look around for inspiration. I often need to get inspired before starting to make something on any Adobe program or on paper. There are a lot of artwork around the city everywhere we walk. From movie posters on kiosks to Times Square billboards, sometimes it's worth taking a second look at what is around us and recognize how these works are made.
Working my way up to hopefully becoming a professional graphic artist or an artist in general, I was taught to start off with basic shapes first. You can do anything and start building on what you want to make with that simple shape. Also, drawing with pen and paper helps to get ideas flowing. Pencil is not something you want to use because you want to practice to accept your mistakes and work forward from it. Having so many different ideas on paper is great especially when you can see that one or more of your ideas can go together.
I love going to art exhibits such as going to Society of Illustrators. It gives you a sense of what is going through other artists' mind and see how creative they really are. Some of these artworks are not made on the computer which makes it interesting to see how there are many different ways in going about making art.
As some writers may have writers block, I believe artists can have artist block. Sometimes, ideas may not come to you right away, but as you do more research and having to talk about it with a friend or two, your inner lightbulb may just spark.